Resources
Displaying results 301 - 325 of 445
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APCS Principles Bookshelf
Submitted by Rebecca Dovi on Wed, 07/24/2013 - 23:20
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Introduction to Binary Numbers
Submitted by Crystal Furman on Wed, 07/24/2013 - 22:24
You will learn how the computer represents and stores information using the binary number system.
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Equity
Submitted by Ann Winterhalder on Sat, 07/13/2013 - 11:32
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U2 L17 MUDDY CITY PRESENTATION SEQUENCE POWERPOINT
Submitted by Gordon Moses on Tue, 07/09/2013 - 17:26
Unit 2 lesson 17:
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CSP - Historical Computer Scientists and Their Impact
Submitted by Crystal Furman on Sat, 07/06/2013 - 15:38
Students will be assigned a historical person computer scientist to research. Students will use their research to create a poster about the person using http://pik
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CSP - Hardware and Abstraction
Submitted by Crystal Furman on Fri, 06/28/2013 - 22:20
Students will learn about the major hardware inside the computer as well as peripherals. Students will categorize hardware components based on their common level of abstraction. For example, a vi
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Muddy City Presentation
Submitted by RachelAnn Murphy on Fri, 06/28/2013 - 11:28
Here is the Presentation Gordan and I used for Muddy City.
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Apps used in Muddy City
Submitted by RachelAnn Murphy on Thu, 06/27/2013 - 23:58
I was asked to share the names of the Apps I used for our Muddy City Presentation.
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Opinion: Learning to Code Isn't Enough
Submitted by Gail Chapman on Thu, 06/06/2013 - 12:59
This is an especially good piece for those of us in the CSP/ECS world.
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Article on why everyone should learn to code
Submitted by Barbara Ericson on Wed, 06/05/2013 - 21:15
See http://www.fastcoexist.com/1682169/coding-is-coming-to-every-indus
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CS Principles Lesson Plan Template
Submitted by Brook Osborne on Mon, 06/03/2013 - 21:05
See the attached lesson plan template from the CSP leadership group.
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Sidewalk Chalk for Algorithm Design
Submitted by Rebecca Dovi on Fri, 05/24/2013 - 17:45
Description of a class activity we did in the APCS Principles class using sidewalk chalk to develop algorithms as a part of the Programming Portfolio
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Book on Cyber Security
Submitted by Barbara Ericson on Sun, 05/12/2013 - 04:59
The following was a suggestion by Kelly Schultz from the AP CS A community.
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Make Logic Gates with Play-doh
Submitted by Rebecca Dovi on Fri, 04/26/2013 - 11:10
In my CS Pricniples class we are working on conditionals in programming. I want them to connect the boolean logic with the underlying hardware the system is built on.
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Chapter 1: Telling a Story - Section 10: Reflecting...
Submitted by Jeff Sale on Thu, 04/18/2013 - 18:14
10. Reflecting...[Q1.10.1]: Watch this movie [in class you would be shown an Alice movie clip] and write down the plan that someone might have used to create it.
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Chapter 1: Telling a Story - Section 9: Together & In Order
Submitted by Jeff Sale on Thu, 04/18/2013 - 18:03
9.
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Chapter 1: Telling a Story - Section 8: Do It Together
Submitted by Jeff Sale on Thu, 04/18/2013 - 17:56
8. Do it Together[Q1.8.1]: Do you think this will work as we hope, with the guy spinning around then moving back at the same time as he says "Aiii!"?
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Chapter 1: Telling a Story - Section 7: Prediction
Submitted by Jeff Sale on Thu, 04/18/2013 - 17:28
7. Prediction[Q1.7.1] What do you THINK would happen?
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Chapter 1: Telling a Story - Section 6: Storyboard -> Code (Part 2)
Submitted by Jeff Sale on Thu, 04/18/2013 - 15:33
6. Storyboard -> Code (part 2)[Q1.6.1]: What happened? Did your code implement this part of the storyboard?
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Lecture 16: Computational Game Theory
Submitted by Sean Morris on Mon, 04/15/2013 - 18:58
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Lecture 25: Summary and Farewell
Submitted by Sean Morris on Mon, 04/15/2013 - 18:47
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Lecture 24: Future of Computing
Submitted by Sean Morris on Mon, 04/15/2013 - 18:41
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Lecture 23: Limits of Computing
Submitted by Sean Morris on Mon, 04/15/2013 - 18:37
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Lecture 22: Saving the World with Computing
Submitted by Sean Morris on Mon, 04/15/2013 - 18:31
Kathy Yelick of UC Berkeley presents the Beauty and Joy of Computing, Lecture 22: Saving the World with Computing
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