Posted: Sun, 08/11/2013 - 21:14
Students will be introduced to the Alice 3.0 environment, as well as the difference between the code and scene editors. Students will learn how to add, place and resize objects in the environment. While creating objects, we will take some time to examine the code that is used to create the object, and start building vocabulary for parameters, assignments, identifiers and constructors. Rules for proper construction of identifiers will be introduced and practiced. Students will create a scene where they have created their own avatar and have placed it on board a ship. Students will use multiple views to examine whether or not the object is actually on the ship.